This CR is a difficult middle-ground, mostly populated by larger version of CR 0 options. CR 0 includes creatures which aren't dangerous, or are only dangerous in great numbers (I.E. Other feats are less clear. The Halfling's favored class bonus adds to your Animal Companion's saving throws, which can help protect it from effects which target its relatively weak saves. Instead, look here for forms you want to use for scouting and infiltration. Flying Snake is really the only useful option here because it can do so much with a single form. Bonus Languages: Druidic for free is nice, but I have never seen it come up in a game. Optibuilds’ Druid “Flying Caster” Guide (1st-13th level)There are two basic types of Druids: 1) The Flying Caster; and 2) The Melee Caster.. However, this option consumes both of your Wild Shapes uses, which can make it a risky choice if you're not planning to rest soon. Dex: Essential for your AC and bad Reflex saves, and helpful if you plan to use Wild Shape. This is part 1 of a 3 part series on the Druid. Please check "Last Updated" date below the title of each page. And that gets you the sleep spell It's better as a caster Druid, I believe. The best case scenario is to either place this in a place where enemies can't get away from it (narrow hallways are great), or find a way to push enemies back through the wall, such as having an ally Bull Rush them. Instead, at 4th level, she can use wild shape to change into a dragon-scaled version of herself with long fangs, gaining a +1 natural armor bonus to her AC and a bite attack appropriate for her size (1d6 points of damage for a Medium druid ) but otherwise retaining her usual form. For a complete list of spells, see the SRD Spell Index. A Thousand Faces (Su): Too little, too late. Int: The Druid skill list is sparse, and unless you particularly need some of the Druid's skill you can usually afford to dump Intelligence. Draconic Druid isn't bad. Dragon Shape A draconic druid can’t use wild shape to change into any of the usual forms available to a druid . If you plan a single level dip, go for Monk. A level of Barbarian or Monk to pick up Unarmored Defense goes a long way for Moon Druids because it applies while Wild Shaped, according to Mike Mearls. However, the mechanics of Wild Shape (and the spells which it replicates) are complicated. The effect lasts for 1 hour per druid level, or until she changes back. Ankylosaurus serves as a Defender, while Giant Scorpion is great for holding stuff in place and murdering it. At 4th level, a druid gains the ability to turn herself into any small or Medium animal and back again once per day. Wild Shape (Small Elemental) At 4th level, a druid gains the ability to turn herself into a wolf and back again once per day. Please be patient while these changes are made. It's not clear. Keep in mind that the state of the meta periodically changes as new source materials are released and this article will be updating accordingly as time allows. Lini and Droogami, the 2E Iconic Druid and her Companion. Because polymorph effects normalize to small or medium before applying ability modifiers, small races' strength penalties won't go away when you use Wild Shape. With a bonus to Dexterity and a Penalty to Strength, dexterity-heavy Wild Shape forms like snakes work best for Halflings, but being small also makes it easy to stay safe in the back and focus on casting spells or using a bow. Human: Fantastic for any build, and you might consider the alternate human traits which give you +2 to two ability scores if you want to use Wild Shape and don't need an extra feat. Against single enemies, the Giant Toad can quickly remove anything of medium size or smaller. If you plan to use Wild Shape, read my Practical Guide to Polymorph. The Druid is among the most powerful and versatile classes in the game. For help with those feats, see my Practical Guide to Animal Companions and my Practical Guide to Polymorph. Stegosaurus is the best new option, but its raw damage output probably can't compete with the Giant Scorpion's ability to hold foes in place and wear them down. The Giant Spider's web is a fun utility, especially against big enemies with low AC. The advice offered below is based on the current State of the Character Optimization Meta as of when the article was last updated. DESCRIPTION. After reading all descriptions, I can't decide between Defender of the True World, Blight Druid or the plain Druid. You can add more forms to your wild shape list with druid feats; your feat might grant you some or all of the forms from a given polymorph spell. If you plan to multiclass, consider the Shaping Focus feat to continue advancing your Wild Shape for up to 4 levels. For multiple enemies, use the Ape. anything with Pack Tactics). This ability functions like the beast shape I spell, except as noted here. Enemies will have higher ACs than you can hit reliably without advantage, and will hit you too easily and do too much damage to make Wild Shape an option that you can rely on constantly. With an animal companion (Mastodon would be my first pick). Wis: The Druid is primarily a spellcaster, so Wisdom is key. Druid: Call of the Wild: Whenever you summon an ally, you can empower it with the elemental power of air, earth, fire, or water. Best wild shape form level 6 druid pathfinder Hi all Monk dipping for pathfinder druids, a mini guide Trapped Under Ice-Geddy2112's guide to the Pathfinder Winter. Everyone but Moon Druids will start with this CR as their best option from levels 2 and 3. Do apes and other primates get claws? Moon Druids start at this CR, so remember that swimming and flying forms won't be immediately available, but you will hit level 4 before you get access to CR 2. Saves: Good Fortitude and Will saves, but Druids often have issues with Reflex saves. Proficiencies: Medium armor, shields, and a very small set up weapons, and you can't use metal armor or shields. If you play a druid, then you probably know the tug-of-war between using spells and using your Wild Shape. Some feats have clear effects: Tough increases your own hit points, but Wild Shape specifically says "When you transform, you assume the beast’s hit points and Hit Dice." Nature Bond (Ex): The Druid's Animal Companion is likely the first or second thing which comes to mind when you think of a Druid. Spells: The Druid has access to a lot of very unique spells not available to any other full caster. that's really broad. This section won't address every spell on your spell list, but it will point out some especially notable options. Hi, I'm very interested in a Druid main character, to explore and protect these wild lands. Unfortunately, many of the Druid archetypes are very similar. Treantmonk's Guide to Druids Part 1, Part 2, and Part 3 (Core only) (2010) I'll Be Back. Red: Bad, useless options, or options which are extremely situational. At CR 0 you're not looking for a combat form. Reading this guide from start to finish might be nearly as boring and repetetive as it was to write. So long as you comply with the other mechanics of Wild Shape (no casting spells, etc.) The two biggest decision points for the Druid are Nature Bond (Animal Companion vs. Druid Domain) and Wild Shape. RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. Staffs are a reliable, rechargeable source of extra spellcasting that can give spellcasters easy and reliable access to spells from their spell list which they might not want to learn, or which they might like to use so frequently that they can't prepare the spell enough times in a given day. Wisdom bonuses are fantastic, but bonuses to physical ability scores are great for Wild Shape users. School transmutation (polymorph); Level alchemist 4, bloodrager 4, magus 4, sorcerer/wizard 4. Druid had 29 AC, +26 attack modifier, 14-19 dmg per attack. Sleep is just nice because it … Disclaimer. RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks. Animal Companions are powerful, versatile, and can fill major holes in the party's abilities. If you don't need an Animal Companion, or if your party is already over-crowded, you might consider a Domain in order to boost your spellcasting abilities. 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